This article explores the benefits and drawbacks of writing tests in Unity game development, and provides examples of different types of tests that can be used. It also offers tips and best practices for effective testing, and explains how to integrate testing into the game development process. Ultimately, finding the right balance between writing tests and game development is key to creating stable, bug-free games.
Considering whether to use Kanban or Scrum boards often boggles new project managers, as each has a different set of challenges. Here's what you need to know.
This article is an overview of SAST and SCA tools using the Dynamic Observability approach as part of the overall CVE prioritization and noise reduction.
This article includes a case study from financial services for a data mesh to share events in real-time with data streaming across independent business units.
In this article, learn more about twelve success principles of employing such a Definition of Done as a Scrum team to help your organization become agile.
This article reflects my personal experience with AWS DevOps and Google SRE and shares a firsthand perspective on the trade-offs, pitfalls, and solutions.
The industry has been infatuated with Scrum for too long and adopts it without question. But in a creative process, no prescriptive framework can be a suitable fit all the time.
Learn more about the basics of Agile Scrum and how teams can use the methodology for continuous improvement and unleashing excellence at the workplace.