Agile Development Tutorial: Comprehensive Guide With Best Practices
This guide explores the Agile development approach and how you can use it to ensure quick and frequent delivery of quality software products.
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Join For FreeAn Agile development approach emphasizes the quick and frequent delivery of quality software products through an iterative and incremental process. Based on the Agile Manifesto, Agile development prioritizes customer interaction, working software, and customer collaboration in Software Development Life Cycle.
Software projects could be definable work or work with high uncertainty. A set of clear procedures that have proven successful in previous similar projects characterizes a definable work project. Because high-uncertainty projects have increased risk and high complexity, they can be challenging for traditional methods that aim to anticipate most requirements and drive any change through the change request process.
To overcome this shortcoming, an Agile development approach was developed to allow teams to adapt quickly based on assessment and feedback.
History of Agile Manifesto
An Agile Manifesto comprises four values and 12 principles for developing software in an Agile manner. In February 2001, 17 software development practitioners published the Agile Manifesto to address the ever-increasing need for alternatives to documentation-based and heavyweight software development processes.
The authors of the Agile Manifesto realized these principles would significantly impact software development, but in no time, their ideas spread beyond the software industry.
Agile Manifesto is a set of guiding values and principles for software development that prioritize individuals and interactions, working software, customer collaboration, and response to change. The Agile Manifesto is instead a general philosophy that has inspired many Agile development methodologies, such as Scrum, Kanban, and Lean.
The values and principles of the Agile Manifesto have been widely adopted in the software development industry. They are seen as a critical driver of innovation and success in software development.
Following are the four Agile values:
- Individuals and interactions over processes and tools.
- Working software over comprehensive documentation.
- Customer collaboration over contract negotiation.
- Responding to change over following a plan.
Here are the twelve clarifying principles that flowed from these Agile values.
- Our highest priority is to satisfy customer requirements through the early and continuous delivery of quality software applications.
- Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage.
- Deliver working software frequently, from a couple of weeks to a couple of months, with a preference for a shorter timescale.
- Business people and developers must work together daily throughout the project.
- Build projects around motivated individuals. Give them the environment and support they need, and trust them to do the job.
- The most efficient and effective method of conveying information to and within a development team is face-to-face conversation.
- Working software is the primary measure of progress.
- Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely.
- Continuous attention to technical excellence and good design enhances agility.
- Simplicity–the art of maximizing the work not done–is essential.
- The best architectures, requirements, and designs emerge from self-organizing teams.
- At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.
Although these principles originated in the software industry, they have spread to many other sectors. This embodiment of mindset, values, and principles defines an Agile development approach. Agile practices today share common roots with Agile values, principles, and mindset.
What Is Agile?
Agile is a mindset and an iterative approach to software development and project management that enables organizations to succeed in uncertain environments. Today, an Agile team delivers work in small increments. It inherits an organic way of responding to change and delivering high-quality products in less time, regardless of what is being created. The Agile Manifesto made the term 'Agile' famous, but the approaches and techniques used by project teams already existed even before the Agile Manifesto.
Benefits of Working With Agile Development Teams
Traditional software development teams follow a process that starts with creating a detailed project plan and then enter a linear, step-by-step development process with fixed deadlines and no deviations. When requirements change, there is no going back, no repeating. Instead of planning the entire project in advance, Agile teams continuously plan throughout the project and constantly adjust as changes occur.
Organizations operating in dynamic market environments need Agile teams that can work in short development cycles to achieve faster time to market. They prefer using methodologies designed for high-quality, frequent, and sustainable releases. This can be achieved by an Agile team who can deliver tested, working software in 2–4-week iterations.
How do they achieve that?
- An Agile team is a close group of 3-10 highly skilled people working together full-time.
- An Agile team consists of skilled members and individual team members represent diverse functional areas.
- Teams learn from each iteration and continually create a list of Agile best practices that guide them.
- Collaboration with customers is crucial. The customer is satisfied when requirements and expectations are met and want, and needs are satisfied.
- Build projects around motivated individuals. Agile teams are passionate about their work, supportive of each other, and focused on the team's goal. With trust and respect among peers, Agile development teams develop a rhythm of work that is fast and predictable.
What are Agile Approaches and Methods
Agile approaches and Agile methods are umbrella terms that cover a variety of frameworks and methodologies. The following figure puts Agile in context and visualizes it as an umbrella term that refers to any type of approach, framework, method, technique, or practice that fulfills the values and principles of the Agile Manifesto.
It's important to note that Agile and the Kanban method are subsets of Lean. This is because we refer to them as instances of Lean thinking that incorporate Lean concepts such as "value orientation," "small batch sizes," and "elimination of waste."
Two strategies to fulfill Agile values and principles.
- The first is to adopt a formal Agile approach, intentionally designed and proven to achieve desired results.
- The second strategy is implementing changes to project practices that fit the project context to achieve progress on a core value or principle. Use time boxes to create features or specific techniques to refine features iteratively.
Different Types of Agile Methodology
The Agile methodologies are frameworks that teams and organizations use to implement the Agile mindset. If Agile is what, then Agile methods are the how.
Let's look at some of the most popular Agile methodologies.
Scrum
Scrum is one of the most widely adopted Agile methodologies. Scrum is a prescriptive framework ideal for managing iterative and incremental projects. In Scrum, a product owner sets a list of priorities, the product backlog, which is worked through by a dedicated cross-functional team. The team delivers a "potentially shippable increments" software release in a two or four-week sprint. Product Backlog is re-evaluated and prioritized at the end of every release.
Agile teams prefer Scrum because it is easy to follow and scale. It enables management teams to identify problems early and encourages robust and active collaboration between teams and peers.
Extreme Programming (XP)
Another popular Agile methodology, Extreme Programming (XP), emphasizes speed and continuous delivery. Like Scrum, XP enables closely collaborating teams to deliver working software increments at short intervals, typically every 1-3 weeks. XP relies on customers to communicate the most valuable features of a software product and developers to work toward implementing that feedback.
XP is often recommended for small teams of experienced developers familiar with the Agile XP methodology and comfortable working with stakeholders outside the software development world.
Lean Software Development
Lean software development is an application of Lean methods. Lean is more flexible than Scrum or XP and has less strict guidelines or rules. Lean principles were implemented in the manufacturing area in the mid-20th century to optimize production waste to ensure value and efficiency in manufacturing and provide maximum value to the customer.
Lean relies on seven principles of Lean management:
- Identify value and eliminate waste
- Build quality
- Value stream mapping
- Create a continuous workflow
- Create a pull system
- Continuous improvement
- Respect people
Lean places particular emphasis on eliminating waste. In software development, this means eliminating wasted time and unproductive tasks, using team resources efficiently, empowering teams and individuals with decision-making authority, and prioritizing only system functions that provide real value.
Kanban
Kanban aims to help teams work together more effectively to enable the continuous delivery of quality products. However, Kanban is unique because it provides a highly visual method for actively managing product development.
The Kanban Agile methodology relies on six core practices:
- Visualize the workflows
- Limit work in progress
- Manage flow
- Make process policies explicit.
- Implement feedback loops
- Improve collaboratively
Kanban Agile methodology implements these practices using a Kanban board. The Kanban board facilitates Agile's visual approach using columns representing work to be done, work in progress, and work completed.
Crystal
The Crystal Agile methodology focuses on the four Agile values, that is, individual interactions of the people involved in a project over tools and techniques of development. Crystal is a lightweight model emphasizing interaction, people, community, skills, communication, and talent.
Crystal categorizes projects based on three criteria:
- Team size
- System criticality
- Project priorities
The approach is like other Agile development methodologies because it emphasizes early and frequent deployment of software, strong user involvement, and eliminating bureaucracy. However, Crystal's assertion that every project is unique has positioned itself as one of the most flexible Agile methodologies.
Feature-Driven Development (FDD)
Feature-Driven Development (FDD) is not entirely known as other Agile development methodologies. But if we are dealing with a large and long-running project, FDD could be your choice that provides a framework for product development that starts with an overall model and gradually becomes more granular.
Like other Agile methods, FDD aims to deliver working software quickly and in a repeatable manner. To this end, it uses the concept of "just enough design initially" (JEDI), which involves two-week iterations based on the principle of "plan by feature, design by feature, build by feature." Organizations practice Agile value Feature-Driven Development for its feature-centric approach and scalability.
Dynamic Systems Development Method (DSDM)
Another not so known Agile method is Dynamic Systems Development Method (DSDM). DSDM was developed in the 1990s to provide a common industry framework for rapid software development.
The DSDM framework helps prioritize requirements. It also mandates that rework is expected, so all development changes must be reversible. DSDM, like other Agile methods, is based on sprints and is often used with approaches such as Scrum and XP.
Scaling Agile Frameworks
Besides the Agile methodologies, organizations rely on frameworks for scaling Agile across the enterprise. These include the Scaled Agile Framework (SAFe), Large Scale Scrum (LeSS), Disciplined Agile (DA), Scrum@Scale, and others. These techniques and frameworks complement the Agile methods explained above.
Scaled Agile Framework (SAFe)
SAFe is a "knowledge base of integrated principles, proven practices, and competencies for achieving business agility using Agile, Lean, and DevOps implementation."
It is an established and rigorous approach to scaling Agile, including team, program, and portfolio planning. The framework introduced the Agile Release Train (ART) concept to structure work in teams of 50-125 people, with the Release Train Engineer (RTE) as the role at its top. SAFe requires consistent two- and ten-week iterations, which can work well for teams, projects, or organizations with a more established Agile practice. This can prove ambitious for new organizations.
Disciplined Agile (DA) (XP)
Disciplined Agile was formerly known as Disciplined Agile Delivery (DAD). It is "a human-centered, learning-oriented hybrid Agile development approach to delivering solutions IT. "DA is less prescriptive than SAFe and more focused as a foundational approach. It emphasizes team roles and a goal-oriented approach, making it more flexible than other scaling Agile methods.
Large-Scale Scrum (LeSS)
As its name suggests, LeSS approaches the challenge of scaling Agile through the lens of Scrum, helping organizations figure out "how to apply the principles, purpose, elements, and elegance of Scrum as easily as possible in a large-scale context." LeSS uses teams as basic building blocks, reduces the role of management, and advocates simplicity over strictly defined processes. LeSS is considered a practical approach for organizations already using Scrum practices and wishing to scale Agile lean and robustly.
Mixing Agile Development Approaches
Agile teams rarely limit their practices to a single Agile development approach. Each project context has its unique characteristics, such as the different skills and backgrounds of team members, the various components of the product being developed, and the age, scope, criticality, complexity, and legal constraints of the environment in which the work is taking place.
Agile frameworks are not customized for the team. The team may need to adapt practices to deliver value regularly. Often, teams practice their mix of Agile methods, even if they use a specific framework as a starting point.
An example of the most common blends is the coordinated use of the Scrum framework, Kanban method, and Extreme Programming (XP) method elements. In this,
- Scrum guides using a product backlog, a scrum master, a product owner, and a cross-functional development team, including sprint planning, daily Scrum, sprint review, and sprint retrospective.
- A Kanban board helps the team improve effectiveness by visualizing workflow, making hurdles easily visible, and enabling flow control by adjusting work-in-process limits.
- In addition, XP-inspired technical practices such as using story cards, continuous integration, refactoring, automation testing, and test-driven development further increase the effectiveness of the Agile team.
Agile Development Life Cycle
Project teams need awareness of the characteristics and options available to select the most likely successful approach for the situation. An Agile life cycle is an iterative and incremental approach to refine work items and deliver frequently.
The six stages of the Agile Development Life Cycle are:
- Concept
- Inception
- Iteration
- Testing
- Maintenance
- Retirement
Concept
In this stage, the stakeholder will identify the software's objective and scope. The product owner will prepare a document that defines the essential requirements of the product and the time needed to complete the project. It is recommended to keep minimum requirements to include them in the later phases.
Inception
It involves setting up the software development team. The product owner will verify co-developer availability and select the best individuals to ensure the project's success. The product owner will also provide the required resources and tools to the selected front-end and back-end developers.
Iteration
In the third phase, the development team will begin integrating all of the product requirements collected during the concept and inception stages. It goes through multiple reviews and modifications until being finalized.
Testing
Before shipping the software product, the QA team performs several tests to ensure the software's functionality and code cleanliness. If there are any potential issues or defects, they must be addressed quickly by the development team.
Maintenance
Once the software is accessible to the end users, the software product moves to the maintenance stage. Here the development team is responsible for providing support to the customer or end-users to ensure that the software functions smoothly without any hiccups.
Retirement
The retirement of a product occurs when new software is introduced or if an existing one becomes obsolete after some time. After that, a notification is sent to the end users and customers that the software is being retired.
When the system gets replaced, it will migrate users to the new system. At last, the developers carry out the remaining activities to discontinue supporting the outdated software product.
Here are the typical characteristics of the Agile project life cycle:
- Requirements of the Agile lifecycle are dynamic.
- Activities are repeated until the correct activity is delivered.
- Delivery is seen in frequent and smaller chucks.
- The goal is to attain customer value through frequent deliveries and feedback.
In an Agile development environment, the team expects requirements to change. The iterative and incremental approaches provide feedback to plan the next part of the project better. There are two possible ways to achieve incremental delivery so the project aligns with customer needs and can be adapted as necessary.
1. Iterative-Based Agile
In Iterative-based Agile development, the team works in iterations (time segments of equal duration) to deliver finished features. The team works on the essential feature and completes it collaboratively. Then the team works on the next most important feature and completes it.
The team may decide to work on some functions, but the team does not tackle all the work for the iteration simultaneously.
2. Flow-based Agile
In Flow-based Agile, the team pulls features from the backlog based on its capacity to begin work rather than on an iteration-based schedule.
The team defines its workflow with columns on a task board and manages the work in progress for each column. Each feature can take different amounts of time to complete. Teams keep work in progress small to identify problems early and reduce rework if changes are needed. Without iterations to determine planning and review dates, the team and business stakeholders choose the most appropriate schedule for planning, product reviews, and retrospectives.
Implementing Agile in an Organization
Agile implementation involves creating an Agile development environment and then delivering in the created Agile environment.
Creating an Agile Environment
Shifting to Agile involves a change in processes achieved through a culture change. Decades before, when Agile was relatively new as a procedure, a change of mindset was a big hurdle, but now, with more established tools and techniques, this has become relatively easy.
Creating Agile Mindset
The first step to creating an Agile environment is to create an Agile mindset. Managing a project with an Agile development approach requires the project team to adopt an Agile mindset. The answers to the following questions will help develop an implementation strategy:
- How can the project team adopt an Agile approach?
- What can the team deliver quickly and gather early feedback to support the next delivery cycle?
- How can the team operate transparently?
- What work can be avoided to focus on high-priority items?
- How can a servant leadership approach support the team's achievement of its goals?
Servant Leadership
The second critical implementation philosophy is Servant Leadership. Agile development approaches emphasize servant leadership to empower teams. Servant Leadership is the practice of leading in service to the team, focusing on understanding and addressing the needs and development of team members to enable the highest possible team performance.
The role of a servant leader is to facilitate the team's discovery and definition of agility. Servant Leaders practice and promote agility. They approach project work in this order:
- Purpose: They work with the team to define the "why" or purpose so the team can engage and coalesce around the project's goal. The entire team optimizes at the project level, not the personal level.
- People: Once the purpose is defined, encourage the team to create an environment where everyone can succeed. Ask each team member to contribute to the project effort.
- Processes: Do not plan to follow the "perfect" Agile process but pay attention to results. Teams are Agile when a cross-functional team regularly delivers finished deliverables and reflects on the product and process.
Team Composition
The center of both values and principles of the Agile Manifesto is the importance of individuals and interactions. In practice, the most effective Agile teams range in size from three to nine members. Ideally, Agile teams are collocated in a team space.
Agile encourages self-managing teams, where team members decide who will perform the work within the defined time scope. Agile teams thrive with servant leadership. In Agile, three typical roles are used: Cross-functional team members, Product Owner, and Team facilitator.
Cross-Functional Team
Cross-functional teams consist of team members with all the skills needed to produce a functioning product. In software development, cross-functional teams typically comprise designers, developers, testers, and all other required roles. Cross-functional development teams composed of SMEs delivering potentially releasable products regularly. Cross-functional teams are critical because they can provide finished products quickly and with higher quality without external dependencies.
Product Owner
The product owner is responsible for the direction of the product. Without attention to the highest value for the customer, the Agile team may create features that are not appreciated or otherwise insufficiently valuable, therefore wasting effort.
Product owners work with their teams daily by providing product feedback and direction for the following functionality to be developed/delivered. The work is often so small that it can be described on an index card. The Product Owner concurrently works with stakeholders, customers, and teams to define the direction of the product.
Typically, the product owner has a business background and brings deep expertise to the decisions. Sometimes the product owner asks for support from people with deep expertise, such as architects, or customer knowledge, such as product managers. Product owners need to be trained to organize and manage the workflow within the team.
Product owners create the backlog for and with the team in the Agile development approach. Using the backlog, teams can identify how to deliver the most value without creating waste. A critical success factor for Agile teams is strong product ownership. Without attention to the highest value for the customer, the Agile team may develop features that are not appreciated or otherwise insufficiently valuable, therefore wasting effort.
Team Facilitator
The third role typically found in Agile teams is that of a team facilitator, a "servant leader." This role can be a project manager, scrum master, project team leader, coach, or facilitator. All Agile teams need servant leadership on the team. People need time to develop their servant leadership skills in facilitation, coaching, and removing obstacles.
Many organizations initially consult external Agile coaches when their internal coaching skills still need to be fully developed. External coaches have the advantage of experience but the disadvantage of weak relationships in the client organization.
On the other hand, internal coaches have good relationships in their organization but may need a wealth of experience to make them highly effective.
Common Agile Development Practices
Agile development is a set of values and principles that guide software development processes. Here are some common agile development practices:
Retrospective
The most important practice is the retrospective because it allows the team to learn about, improve, and adapt its process. Retrospectives help the team learn from its previous work on the product and its process.
It reflects one of the 12 principles of the Agile Manifesto:
At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly." Many teams use iterations, especially 2-week iterations, because the iteration prompts a demonstration and a retrospective at the end. However, the team can skip iterations to retrospect.
Backlog
The backlog is the ordered list of all the work, presented in story form, for a team. Product owners value a team that includes the product manager and all relevant product owners for that area. They might show a product roadmap to show the anticipated sequence of deliverables over time.
Backlog Refinement
In Iteration-based Agile, the product owner often works with the team to prepare some stories for the upcoming iteration during one or more sessions in the middle of the iteration. These meetings aim to refine enough stories so the team understands what the stories are and how large the stories concern each other.
Daily Standups
Teams use standups to micro-commit to each other, uncover problems, and ensure the work flows smoothly through the team. Timebox the standup to no longer than 15 minutes. The team "walks" the Kanban or task board somehow, and anyone from the team can facilitate the standup.
In Iteration-based Agile, everyone answers the following questions in a round-robin fashion:
- What have I completed since the last standup?
- What am I planning to complete between now and the next standup?
- What are my impediments (or risks or problems)?
Review
As the team completes the features, usually in the form of user stories, the team periodically demonstrates the working product. The product owner sees the demonstration and accepts or declines stories.
Sections in Agile Project Management
A project implemented in an Agile environment is working with scratchpad, where the self-managing teams are provided with the base requirements and must create their own plan of execution to the end deliverable. And how do they track them? They do this by developing themes, epics, stories, and tasks.
Theme
A theme is a broader area of focus that helps an Agile team keep track of its organizational goals. A theme helps to define and head to the common characteristics of different areas.
Epics
An epic is an extensive collection of smaller stories that combine to make one big story. An epic cannot be completed in a single sprint or Agile iteration.
Stories
A story, also called a user story, is a short-form request that can be delivered in one sprint. It is written in simple language from the perspective of the user. Story points are used to measure the complexity of a story. The overall goal of a story is to provide value to its user within a set timeframe.
Tasks
A task is a subsection of a story. It helps to break the story down and outline how it will be completed. Tasks tend to be more technical as development team members use them (e.g., a quality assurance tester) rather than a front-end user.
Measurement Strategies in Agile Development
In this section of the Agile development tutorial, let's explore different measurement strategies to measure the success of your Agile efforts.
Story Point
Story points are units of measure representing an estimate of the overall effort required to implement a product backlog item or task of the sprint. Teams assign story points according to the complexity of work, the amount of work, and risk or uncertainty.
Agile story points are represented using the Fibonacci sequence.
In the Fibonacci series, each number is the sum of the two preceding numbers in the sequence.
0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144
One is the minimum, and the higher number is the maximum.
Many Agile teams use tweaked Fibonacci sequences where the minimum story point is one, and the maximum story point is 100.
Story Point Estimation
There are three critical factors in the story point estimation process:
1. Complexity: How complex is the user story? Does it require a lot of effort to complete the task?
2. Risk: What are the risks involved? Risks could include uncertainty or dependence on a different team.
3. Repetition When a team member is familiar with specific tasks, the complexity and risk factors are reduced.
All these elements must combine for accurate story point estimation.
A product owner is involved in the story point estimation process, but they do not influence the estimate of Agile story points since this is a team effort. Since the Agile team members work on the user story, they are the best ones to estimate the required effort.
Burndown Chart
A burndown chart is a run chart of work left. It is a graphical representation of work completed over time in an Agile project. It tracks the remaining work and predicts when all work will be completed.
The chart consists of two axes: the horizontal axis represents time (usually in sprints or weeks), and the vertical axis represents the amount of work remaining (usually in story points, a measure of the effort required to complete a task).
Ideally, the burndown line should trend downwards in a linear fashion, with the work being completed at a steady rate throughout the sprint. The burndown chart can be used to identify if the team is on track to complete the work within the timebox allocated for the sprint, and if not, the team can take appropriate action. It also helps the team visualize their progress and identify any issues impacting their productivity.
Introduction to Scrum
More and more leaders and managers worldwide are looking at Agile coaching and training to create a culture of agility throughout the organization, from HR to the executive suite. The Agile approach they most often turn to is Scrum.
Scrum is an Agile approach with teams delivering products in short cycles, quick feedback, and continual improvement through rapid response to change.
Let us understand this through a business case.
- Problem statement: Build a new financial platform for customers.
- Traditional way: In projects still following waterfall methods, the product would start in one department, then be passed to other departments where they are already working on their piece/part of the platform, then pass it on again until it reaches a final delivery point. This is months of effort put together, and often by the time it is ready to be delivered, it may no longer match the needs of an instantaneous ever-changing market. This is the major drawback of the "waterfall" or top-down SDLC approach.
- Agile way: Now, imagine a Scrum team. A self-organizing Scrum team would break the new product features into small batches of functionality that can be delivered in a short time. A cross-functional team creates each feature with the necessary skills to bring the product from idea to delivery.
As each functionality is completed, the customers and stakeholders give feedback informing the next functionality. This cycle repeats until the entire product is delivered. This way, only that product is delivered that meets customer needs.
Differences: Agile vs. Scrum
Agile is a philosophy. It is an umbrella term that refers to a set of practices and mindsets. Scrum is an Agile methodology that creates a framework to implement Agile development principles and values.
Scrum is the most widely used Agile method. Kanban, Lean, Extreme Programming (XP), Crystal, Dynamic Systems Development Method (DSDM), and Feature Driven Development (FDD) are other Agile development methodologies. Many organizations usually use a mix of these Agile methodologies in combination to organize their teams and business initiatives.
Some parts of Scrum principles reflect Agile philosophy, while several points make it stand out within the Agile philosophy.
Key similarities between Scrum and Agile that make Scrum an Agile process:
- Short development cycles.
- Prioritize people, collaboration, and communication.
- Responding to changes and embracing feedback.
Pointers that distinguish Scrum from other Agile development methods:
- Work is planned into 2-4 week sprints.
- A product backlog keeps track of what work is left to be done.
- Designated roles like Scrum master, product owner, and development team.
- Daily Scrum call, which is a short 15 min meeting for updates.
Cracking Myths About Scrum
With the benefits of Agile-Scrum adoption just discussed, several organizations have adopted the Agile development approach for benefits that suit existing team dynamics and goals. Some aim to increase productivity and reduce time-to-market delivery, while others aim for more successful products. Some teams aim to improve quality, collaborate between developers and business, or increase team member work satisfaction. Of course, some organizations adopt Scrum to achieve a combination of these benefits.
But as many benefits, there are some misconceptions.
- Managers do not have any role in Agile Scrum.
Managers often work down at the level of assigning tasks to individuals. Since the development team does this in Scrum, managers feel they need a role to play. But in the first place, things like assigning tasks should never have been part of the job.
Managers should create an environment and culture in which a team needs to thrive, whether waterfall or Agile. Managers can step into the shoes of the Scrum Master or Product Owner to gain a more focused role.
- Stakeholders/Product owners can introduce change when they want
This is one myth stakeholders live with too. Although they can bring in a change anytime, it comes at a cost, even in an ongoing sprint. If the change is introduced at the right time, there may be little or no cost, but if it is introduced at the wrong time, there will be a cost.
Considering this, it is not that teams should not welcome changes. Sometimes the change introduced by product owners can be significant. In that case, good Scrum teams reduce the cost of change by performing small iterations and picking up fewer backlog items. Being Agile cannot eliminate all costs of stakeholders introducing change. But, the benefit of making each change needs to be assessed against the cost of changing, and that cost is only sometimes zero.
- Everyone on the scrum team should be a master of all.
Scrum teams do not expect everyone to have all skills. Scrum teams need to value individuals who possess skills in multiple disciplines. Having a few team members with multiple skills is always an advantage. It can help manage the balance of work, e.g., having a team member or two who can shift into doing testing helps incredibly.
- Scrum teams create products with no architectural plan
Scrum teams indeed design their products. But, they plan incrementally. This allows them to inspect and adapt their architectures and designs to become the best possible. There may not be an upfront phase during which all architectural decisions are made, but the architecture of a product emerges over time.
Agile Best Practices for Effective Teams
Here are some best practices for implementing Agile development methodology:
- Develop a product backlog: Create a prioritized list of features and requirements that must be developed.
- Conduct regular sprint planning meetings: Plan the work that needs to be done in the upcoming sprint.
- Hold daily stand-up meetings: Have brief daily meetings to discuss progress, issues, and plans.
- Use a burndown chart: Track progress by measuring how much work is completed daily.
- Foster a collaborative culture: Encourage collaboration and communication between team members.
- Emphasize working software: Deliver working software as frequently as possible to get feedback and improve.
- Use retrospectives to improve continuously: Regularly review the process and make improvements.
- Involve the customer or end-user: Involve the customer or end-user in the development process to ensure that the product meets their needs.
- Keep the team small and focused: Limit the team size to improve collaboration and focus.
- Emphasize simplicity: Keep the product and the process as simple as possible to reduce complexity and improve productivity.
- Collaborate with the customer: This frequent interaction between the team and the customer promotes creativity and heightens quality. Form self-organizing teams
- Self-organizing teams: Choose how to execute the work and who will do what. They divide the work into increments that can be completed within each iteration and into tasks that can be completed each day.
Unless members have extensive prior experience, Agile teams do not intuitively know how to self-organize, plan, and execute an Agile development project. It takes training, coaching, and mentoring to make an Agile team. A team performing at full throttle still benefits from a mentor who can help them grow their skills.
Diversity and Inclusion from the Agile Development World
As software professionals, when we analyze how the history of Agile development has taught us about diversity and integration, we learn:
- Developing a high-quality product requires the input of everyone involved, from the developers to the product's users. Whether we are building an organization or a nation, everyone's contribution is equally important.
- An isolated approach where multiple stakeholders do not work together will result in an inferior product. When people in an organization or nation are separated from each other, society is poorer, and we lose the richness of diverse viewpoints and thought processes.
- Introducing innovations and new practices slows down when groups work in isolation. Homogenized groups rely on the same ideas and rarely introduce new ways of thinking or thinking outside the box.
Conclusion
Adopting the Agile development approach in enterprise environments helped organizations improve software quality, increase team productivity, manage priorities better, and increase go-to-market delivery. Many organizations still need help to scale Agile beyond small teams.
Legacy systems, gaps in Agile knowledge, and resistance to change adoption are a few challenges that slow the adoption of Agile development methodologies. Critical success factors like shifts in delivery and organizational mindset, consistent processes, and proper training and coaching should be focus areas for companies trying to implement Agile or scale their Agile development efforts beyond single or small teams. The goal is not to be Agile for its own sake but to deliver a continuous flow of value to customers and achieve better business outcomes.
Published at DZone with permission of Rhea Dube. See the original article here.
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